Oliver Zangenberg-Minde
  • About
  • Posts
    • Blender Takes/Passes
    • Facade Expressions
    • Simple Rendere Queue
    • Modeling Dump
    • Visibilities in Python
    • Geonodes Frustum Culling
    • Context, Fields and Attributes
    • Simple Linear Algebra
  • Notes
    • Neovim
  • Lectures
    • Produktvisualisierung in Blender (DE)
Categories
All (8)
Blender (2)
bpy (1)
culling (1)
geometry nodes (1)
geonodes (2)
lods (1)
modeling (2)
procedural (1)
rendering (2)

Hi, I am Oliver, I work in computergraphics (CG). Check my showreel on the About page and say hi:
hello@echtzeit-drei.de

Facade Expression
2 min
modeling
procedural

Poor Man’s Version of Unreal Engines Shape Grammar

Feb 10, 2026

Simple Render Queue
2 min
Blender
rendering
This script is used for cli-rendering with Blender on a single machine.
Sep 24, 2025

Blender Takes Workflow
4 min
rendering

A workflow for arbitrary variations (takes) from a single Blender file.

Sep 20, 2025

Simple Linear Algebra with Geometry Nodes
3 min
geonodes
Here is an easy way to visualize vector operations with Geometry Nodes.
Sep 20, 2025

Visibilities in Python
2 min
Blender
bpy

The different visibility settings in Blender

Sep 10, 2025

Two node types. Data Flow have Geo Inputs and Outputs. All others are Field nodes

Context, Fields and Attributes
2 min
geometry nodes
Context, Fields and Attributes are the most fundamental concepts in Geometry Nodes.
Aug 28, 2025

Frustum Culling
1 min
geonodes
culling
lods
Frustum Culling is a test, if a position is in front of the camera and within the field of view.
Aug 19, 2025

Hardsurface Subdivison Modeling Dump
1 min
modeling
This is page contains unsorted modeling screenshots. Everything is subD
Aug 4, 2025
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